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pragmatic technology 

There are several different versions of essentially the same idea, that technologies are frozen processes. Marx had his version as does Dewey via Hickman. Here are some postulates around the idea:

  • We think of technologies as tools to solve problems, but problem-solving also creates technologies (regardless of whether the solution is a new term, an artifact, a process, a machine, etc.)
  • Technologies are thus constructions, and re-constructions through use (e.g., Ron Eglash on "appropriating technologies")
  • We deem a trace of problem-solving to be a technology when we envision future needs to address similar problems, e.g., workshop activities become an agenda, then a model, then tangible materials (web site, poster, handouts), then online technology. Thus technology-ness (ugh!) is a relative property expressing our assessment of a process's fixity and its reusability in future contexts.
  • A device, e.g., a PC, isn't a particular technology until it comes into use, in which case, it can realize any of an indefinite set of possibilities. In that sense, the user is not the recipient of the developer's work, but the ultimate creator of the technology--if I use my PC as a doorstop, I've constructed a kind of doorstop technology.
  • The cycle of problem-solving to technology to next problem-solving to next technology, etc. means that at any given point one can view a technology as a description of the process of past problem-solving or a means for future problem-solving. This is reminiscent of Dewey's reflex arc paper, in which he shows the arbitrariness of stimulus v response (that each "response" can be seen as a "stimulus" for future action.)
  • Artifacts thus manifest the problem-solving activities that gave rise to them (cf. Madeline Akrich on the thickness of the metal in a car body), while simultaneously providing the structure for future activity (as Lev Vygotsky shows).
  • This view counters both a naive constructivism that views all activity as fluid and agentive, as well as a naive determinism.
  • There are important implications for design, development, distribution, use, and evaluation.